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ArteLuna Engine
Type of project
Engine
Date
October 2022 - May 2023
Place
Valencia
Link
Language
C++ and OpenGL
Features i made
3 types of lightning and shadows
Parallax and normal mapping
Textures and meshes
Some parts of the architecture of the engine
Cubemap
This was a project made with a classmate in our 3rd year in ESAT. We made it from scratch using OpenGL, GLFW, Glad, TinyObj and some others libraries. It was very interesting to do this project since it was our first engine and we had to think the architecture we wanted to make since it would affect everything, talk about which libraries we would want to use, what type of graphics features we wanted and stuff like that.
In summary i belive we ended up with a great project that fulfills all the milestones and objectives we wanted at the begining.





